Digital Map Table

Product description

The digital map table is a software system for shared situation visualization and analysis. Any number of users can work independently of each other on the same situation, using personal computers and tablets alongside shared digital tables or large screens.

The underlying software is modular and can easily be custom-tailored towards specific needs and extended depending on the requirements. Its uses range from educational use to mission preparation, mission execution, and review. A diverse range of data sources and geodata can be integrated to provide the right information for each use-case. This provides the basis to correctly judge the situation and make the right decisions.

Situational Awareness

The concept of individual layers for visualizing and editing allows users to adjust and filter the displayed map information. Layers can be stacked and blended to combine the information into a single coherent view. DigLT provides interfaces for many different internal and external sources of data, thus allowing layers to contain a wide range of 2D and 3D maps and additional information such as annotations, reconnaissance data, live video feeds, blue force tracking etc. Currently supported functionality ranges from drawing and measurement tools, use of APP6 symbology, viewshed visualization, up to a timeline, which allows to freely move through time and experience situational awareness in four dimensions.

Client Devices

The DigLT software runs on a wide variety of connected devices. By adhering to standards, all devices can access all available data sources. This includes standards from the Open Geospatial Consortium (OGC) as well as a wide range of NATO standards. The open and modular architecture allows for easy integration of proprietary interfaces as well. All information can be kept in separate layers, which can be updated independentlyand arbitrarily combined for visualization. A web-based client is used to display all information (DigLT Web) which allows for great flexibility as many user devices integrate a browser.

Integration

The DigLT can easily be integrated into any environment. The underlying technology supports any major operating system and the wide variety of interfaces allows for easy connection to  existing data sources. Especially the support of OGC standards such as Web Map Service (WMS), Web Feature Service (WFS), Styled Layer Descriptors (SLD) and NATO standards such as STANAG 4609, 4545, 4559 and 4676 guarantee easy interfacing with the DigLT software. Custom interfaces for proprietary interfaces can be provided quickly on demand.

Interactive Analysis and Diagnosis department

Would you like to learn more about our competence and service spectrum in the field of Interactive Analysis and Diagnosis? Then visit the IAD department page.

 

Digital Map Table in Virtual Reality (DigLT VR)

The mobile version of the Digital Map Table offers many advantages.

Other projects of the IAD department

Here you can find more projects with participation of the Interactive Analysis and Diagnosis department.

Publications

2021

Adrian H. Hoppe, Florian van de Camp, Rainer Stiefelhagen
ShiSha: Enabling Shared Perspective With Face-to-Face Collaboration Using Redirected Avatars in Virtual Reality
Computer Supported Cooperative Work (CSCW)

2020

Adrian H. Hoppe, Felix Marek, Florian van de Camp, Rainer Stiefelhagen
VirtualTablet: Extending Movable Surfaces with Touch Interaction
Advances in Science, Technology and Engineering Systems Journal (ASTESJ)

2020

Florian van de Camp, Adrian Hoppe, Gabriel Unmüßig, Elisabeth Peinsipp-Byma
Cooperative and location-independent terrain assessment for deployment planning using a 3D mixed reality environment
SPIE Defense + Commercial Sensing

2020

Adrian Heinrich Hoppe, Leon Kaucher, Florian van de Camp, Rainer Stiefelhagen
Calibration of Diverse Tracking Systems to Enable Local Collaborative Mixed Reality Applications
International Conference on Human-Computer Interaction (HCII)

2020

Adrian Heinrich Hoppe, Arthur Anselm, Florian van de Camp, Rainer Stiefelhagen
Enabling Interaction with Arbitrary 2D Applications in Virtual Environments
International Conference on Human-Computer Interaction (HCII)

2019

Boris Wagner, André Thévenot

Ease of orientation: From 2D Geodata to Virtual Reality.

In: Geo-information for Disaster management (Gi4DM)

2019

Adrian H. Hoppe, Felix Marek, Florian van de Camp, Rainer Stiefelhagen:

VirtualTablet: Extending Movable Surfaces with Touch Interaction In: IEEE VR 2019

2018

Hoppe, Adrian; Reeb, Roland; Camp, Florian van de; Stiefelhagen, Rainer:

Capability for collision avoidance of different user avatars in virtual reality. In: Stephanidis, Constantine (Ed.): HCI International 2018 - Posters' Extended Abstracts. Proceedings. Pt.II: 20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018. Cham: Springer International Publishing, 2018, S.273-279.

2018

Hoppe, Adrian; Reeb, Reeb; Camp, Florian van de; Stiefelhagen, Rainer:

Interaction of distant and local users in a collaborative virtual environment. In: Chen, Jessie Y.C. (Ed.): Virtual, augmented and mixed reality. 10th International Conference, VAMR 2018. Pt.1: Interaction, navigation, visualization, embodiment, and simulation: Held as part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018. Cham: Springer International Publishing, 2018, S.328-337.

2018

Hoppe, Adrian; Westerkamp, Kai; Maier, Sebastian; Camp, Florian van de; Stiefelhagen, Rainer: 

Multi-user collaboration on complex data in virtual and augmented reality. In: Stephanidis, Constantine (Ed.): HCI International 2018 - Posters' Extended Abstracts. Proceedings. Pt.II: 20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018. Cham: Springer International Publishing, 2018, S.258-265.

2017

Strentzsch, Gunnar; Camp, Florian van de; Stiefelhagen, Rainer:

Digital map table VR: Bringing an interactive system to virtual reality. In: Lackey, Stephanie (Ed.): Virtual, Augmented and Mixed Reality. 9th International Conference, VAMR 2017. Proceedings: Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017. Cham: Springer International Publishing, 2017, S.54-71.

2017

Wagner, Boris; Maier, Sebastian; Peinsipp-Byma, Elisabeth: 
Standardized acquisition, storing and provision of 3D enabled spatial data. In: Palaniappan, Kannappan (Ed.); Society of Photo-Optical Instrumentation Engineers, Bellingham/Wash.: Geospatial Informatics, Fusion, and Motion Video Analytics VII: 12 April 2017, Anaheim, California, United States Bellingham, WA: SPIE, 2017, Paper 101990H, 8 S.

2017

Wagner, Boris; Eck, Ralf; Maier, Sebastian: 
Concept for a common operational picture in a guidance vehicle. In: Palaniappan, Kannappan (Ed.); Society of Photo-Optical Instrumentation Engineers -SPIE-, Bellingham/Wash.: Geospatial Informatics, Fusion, and Motion Video Analytics VII : 12 April 2017, Anaheim, California, United States Bellingham, WA: SPIE, 2017, Paper 101990I, 8 S.

2010

Maier, Sebastian; Bader, Thomas.: 
Neue Interaktionstechniken auf Grundlage videobasierter Handgestenerkennung für eine Multi-Display-Umgebung. In: Grandt, M.; Deutsche Gesellschaft für Luft- und Raumfahrt e.V. -DGLR-, Lilienthal-Oberth; TU Berlin, Zentrum Mensch-Maschine-Systeme -ZMMS-: Innovative Interaktionstechnologien für Mensch-Maschine-Schnittstellen: 52. Fachausschusssitzung Anthropotechnik, 7.-8. Oktober 2010, Berlin.

Publications